|
@@ -1,15 +1,12 @@
|
|
|
Dice Notation
|
|
Dice Notation
|
|
|
--------------
|
|
|
|
|
|
|
+=============
|
|
|
|
|
|
|
|
*Dice notation* is nearly fully understood by pydice.
|
|
*Dice notation* is nearly fully understood by pydice.
|
|
|
|
|
|
|
|
-Case sensitivity
|
|
|
|
|
-^^^^^^^^^^^^^^^^
|
|
|
|
|
-
|
|
|
|
|
*xdice* is case insensitive.
|
|
*xdice* is case insensitive.
|
|
|
|
|
|
|
|
Dice
|
|
Dice
|
|
|
-~~~~
|
|
|
|
|
|
|
+----
|
|
|
|
|
|
|
|
Patterns describes here can be passed to the Dice.parse() class
|
|
Patterns describes here can be passed to the Dice.parse() class
|
|
|
method, and will then return the corresponding Dice object.
|
|
method, and will then return the corresponding Dice object.
|
|
@@ -60,7 +57,7 @@ Notes:
|
|
|
|
|
|
|
|
|
|
|
|
|
Patterns
|
|
Patterns
|
|
|
-~~~~~~~~
|
|
|
|
|
|
|
+--------
|
|
|
|
|
|
|
|
Patterns describes here can be passed to the Pattern.parse() class
|
|
Patterns describes here can be passed to the Pattern.parse() class
|
|
|
method.
|
|
method.
|
|
@@ -91,7 +88,7 @@ For example, the pattern ``R3(2d6+2)`` will roll ``2d6+2`` three times: ``(2d6+2
|
|
|
|
|
|
|
|
|
|
|
|
|
Examples
|
|
Examples
|
|
|
-~~~~~~~~
|
|
|
|
|
|
|
+--------
|
|
|
|
|
|
|
|
- ``1d6`` > Roll a 6-sided die
|
|
- ``1d6`` > Roll a 6-sided die
|
|
|
- ``1d6+3`` > Roll a 6-sided die, then add 3
|
|
- ``1d6+3`` > Roll a 6-sided die, then add 3
|