بدون توضیح

olivier.massot f658b305b4 refactoring ok, tests ok for grids and geometries 8 سال پیش
gridviewer c1082c5396 add tipog tester, gridviewer can now read tipog results [all of that needs to be cleaned] 8 سال پیش
pypog f658b305b4 refactoring ok, tests ok for grids and geometries 8 سال پیش
tests f658b305b4 refactoring ok, tests ok for grids and geometries 8 سال پیش
.gitignore f658b305b4 refactoring ok, tests ok for grids and geometries 8 سال پیش
.travis.yml 4613e9554b add python 3.6 to .travis.yml 8 سال پیش
LICENSE.txt b0e1b6646d initial commit 9 سال پیش
README.md 3ff4c10019 update readme 9 سال پیش
nose2.cfg f658b305b4 refactoring ok, tests ok for grids and geometries 8 سال پیش
requirements.txt 413c8c7ffc performance tests 8 سال پیش

README.md

pypog - Python Play on Grid

Generates an hexagonal or square grid and implement it in your game!

pypog is under GNU License

Build Status Coverage Status

Pypog is currently on developpement, do not hesitate to involve!

pypog gives you access to many tools to play with grids:

  • Square or hexagonal grids
  • Geometrical functions: lines, zones, rectangles, cones
  • Each of them come in 2D or 3D version
  • Pencils: freehand, line, zone, rectangles, zone, boundaries
  • Pathfinding (based on A* algorythm)
  • 3D space occupation

Examples of use

grid = HexGrid(50,50)
print(grid.line(3,3,30,30))

>> [(3, 3), (4, 4), (4, 5), (5, 5), (6, 6), (6, 7), (7, 7), (8, 8), (9, 8), (9, 9), (10, 10)]

grid = HexGrid(50,50)
print(grid.zone(3,3,2))

>> [(3, 2), (1, 3), (5, 4), (4, 5), (1, 4), (2, 3), (4, 2), (2, 5), (5, 3), (1, 2), (3, 5), (3, 3), (4, 4), (3, 1), (4, 3), (2, 2), (3, 4), (2, 4), (5, 2)]

grid = HexGrid(50,50)
print(grid.rect(3,3,6,6))

>> [(3, 3), (3, 4), (3, 5), (3, 6), (4, 3), (4, 4), (4, 5), (4, 6), (5, 3), (5, 4), (5, 5), (5, 6), (6, 3), (6, 4), (6, 5), (6, 6)]

grid = HexGrid(50,50)
print(grid.hollow_rect(3,3,6,6))

>> [(3, 3), (3, 4), (3, 5), (3, 6), (4, 3), (4, 6), (5, 3), (5, 6), (6, 3), (6, 4), (6, 5), (6, 6)]

Override pypog classes

Override pypog Grid or Cell classes to build your own game.

Credits:

Many thanks to: