Modes.py 20 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618
  1. #from __future__ import unicode_literals
  2. # -*- coding: utf-8 -*-
  3. """les modes d'interaction permettent l'interaction
  4. entre l'interface (l'utilisateur) et le plateau de combat.
  5. Un seul mode ne peut etre actif a la fois
  6. Cette classe doit permettre de recevoir les commandes de l'utilisateur
  7. de maniere a produire un resultat unique (cases peintes, pion deplace...)"""
  8. from PyQt4.QtCore import *
  9. from PyQt4.QtGui import *
  10. from EntreeSortie import EntreeSortie
  11. import Actions
  12. import regles
  13. from Pion import Pion
  14. from Combattant import Combattant
  15. from Decor import Decor
  16. class ModeBase(object):
  17. """mode de base: tous les modes heritent de cette classe"""
  18. def __init__(self, plateau):
  19. self.plateau = plateau
  20. #le mode est il active
  21. self._actif = False
  22. #le dragmode est il active sur la QGraphicsView
  23. self._activerDragMode = 0
  24. #curseur de la QGraphicsView
  25. self._sourceCurseur = ""
  26. #met le focus sur la QGraphicsView a l'activation
  27. self._focus = False
  28. def nom(self):
  29. return self.__class__.__name__
  30. def activer(self, param = None):
  31. """active le mode"""
  32. self.activerCurseur()
  33. if self._focus:
  34. self.plateau.fenetre.ui.cbt_vue.setFocus()
  35. self._actif = True
  36. def desactiver(self):
  37. """desactive le mode"""
  38. self.desactiverCurseur()
  39. self.plateau.fenetre.ui.cbt_vue.setDragMode(1)
  40. self._actif = False
  41. def reinit(self):
  42. """remet les variables a 0 et reactive le mode"""
  43. pass
  44. def activerCurseur(self):
  45. self.plateau.fenetre.ui.cbt_vue.setDragMode(self._activerDragMode)
  46. curseurPix = QPixmap(self._sourceCurseur)
  47. if not curseurPix.isNull():
  48. curseur = QCursor(curseurPix, 0, curseurPix.height())
  49. self.plateau.fenetre.ui.cbt_vue.setCursor(curseur)
  50. def desactiverCurseur(self):
  51. self.plateau.fenetre.ui.cbt_vue.setCursor(QCursor(Qt.ArrowCursor))
  52. ### gestion des evenements souris
  53. # clic gauche
  54. def clic_combattant(self, num):
  55. pass
  56. def clic_decor(self, num):
  57. pass
  58. def clic_case(self, coord):
  59. pass
  60. def clic_es(self, es):
  61. #clic sur une entree/sortie
  62. pass
  63. #double clic gauche
  64. def doubleClic_combattant(self, num):
  65. pass
  66. def doubleClic_decor(self, num):
  67. pass
  68. def doubleClic_case(self, coord):
  69. pass
  70. #survol de la souris (entree)
  71. def survol_combattant(self, num):
  72. pass
  73. def survol_decor(self, num):
  74. pass
  75. def survol_case(self, coord):
  76. pass
  77. #survol de la souris (sortie)
  78. def finSurvol_combattant(self, num):
  79. pass
  80. def finSurvol_decor(self, num):
  81. pass
  82. def finSurvol_case(self, coord):
  83. pass
  84. #survol de la souris avec clic gauche enfonce (entree)
  85. def survolClic_combattant(self, event):
  86. pass
  87. def survolClic_decor(self, event):
  88. pass
  89. def survolClic_case(self, coord):
  90. pass
  91. #autre
  92. def clicGauche(self, event):
  93. pass
  94. def finClicGauche(self, event):
  95. pass
  96. def mouvementSouris(self, event):
  97. pass
  98. def toucheClavier(self, event):
  99. pass
  100. def clicDroit(self, event):
  101. pass
  102. class ModeBaseCp(ModeBase):
  103. """mode servant de base a tous les modes lies a la creation de plateau"""
  104. def __init__(self, plateau):
  105. super(ModeBaseCp, self).__init__(plateau)
  106. self.type = "cp"
  107. def activer(self, param = None):
  108. self.plateau.fenetre.ui.cbt_modeCreation.setChecked(True)
  109. super(ModeBaseCp, self).activer(param)
  110. def desactiver(self):
  111. self.plateau.fenetre.ui.cbt_modeCreation.setChecked(False)
  112. super(ModeBaseCp, self).desactiver()
  113. def clicDroit(self, event):
  114. self.plateau.activerMode(StandardCp)
  115. class ModeBasePi(ModeBase):
  116. """mode servant de base a tous les modes lies aux actions des combattants"""
  117. def __init__(self, plateau):
  118. super(ModeBasePi, self).__init__(plateau)
  119. self.type = "pi"
  120. def activer(self, param = None):
  121. self.plateau.fenetre.ui.cbt_modeCombat.setChecked(True)
  122. super(ModeBasePi, self).activer(param)
  123. def desactiver(self):
  124. self.plateau.fenetre.ui.cbt_modeCombat.setChecked(False)
  125. super(ModeBasePi, self).desactiver()
  126. def clicDroit(self, event):
  127. self.plateau.activerMode(StandardPi)
  128. ### --------------------------------------- ####
  129. class StandardCp(ModeBaseCp):
  130. """mode standard en creation de plateau"""
  131. def __init__(self, plateau):
  132. super(StandardCp, self).__init__(plateau)
  133. self._sourceCurseur = ""
  134. self._focus = False
  135. self._activerDragMode = True
  136. def activer(self, param):
  137. """active le mode"""
  138. self.plateau.fenetre.ui.cbt_panneauDroite.setCurrentIndex(1)
  139. for cache in self.plateau.caches:
  140. cache.modeChange(self.__class__)
  141. super(StandardCp, self).activer()
  142. def clic_combattant(self, num):
  143. self.plateau.activerMode(DeplacementPion, num)
  144. def clic_decor(self, num):
  145. self.plateau.activerMode(DeplacementPion, num)
  146. def clic_es(self, es):
  147. self.plateau.activerMode(EditionEntreeSortie, es)
  148. class MajCases(ModeBaseCp):
  149. """mode de mise a jour des cases (terrain, couleur, effet special)"""
  150. def __init__(self, plateau):
  151. super(MajCases, self).__init__(plateau)
  152. self._sourceCurseur = ":/interface/16/ressource/pinceau_16.png"
  153. self._focus = True
  154. self._param = None #parametre avec lequel on mettra a jour la case
  155. def activer(self, param):
  156. """active le mode"""
  157. self.majParam(param)
  158. super(MajCases, self).activer()
  159. def desactiver(self):
  160. """desactive le mode"""
  161. self.plateau.pinceau.reinit()
  162. super(MajCases, self).desactiver()
  163. def majParam(self, param):
  164. self._param = param
  165. def param(self):
  166. return self._param
  167. def clic_case(self, coord):
  168. #demarre une operation de peinture des cases
  169. self.plateau.pinceau.demarrer(coord)
  170. def survolClic_case(self, coord):
  171. self.plateau.pinceau.maj(coord)
  172. def finClicGauche(self, event):
  173. if self.plateau.pinceau.estActif():
  174. for coord in self.plateau.pinceau.selection():
  175. self.plateau.cases[coord].majTerrain(self._param)
  176. self.plateau.pinceau.reinit()
  177. self.reinit()
  178. def toucheClavier(self, event):
  179. if event.key() == Qt.Key_Up:
  180. self.plateau.fenetre.ui.epaisseurPinceau.setValue(self.plateau.fenetre.ui.epaisseurPinceau.value()+1)
  181. elif event.key() == Qt.Key_Down:
  182. self.plateau.fenetre.ui.epaisseurPinceau.setValue(self.plateau.fenetre.ui.epaisseurPinceau.value()-1)
  183. class MajCasesEffet(MajCases):
  184. """mode de mise a jour des cases (effets speciaux)"""
  185. def __init__(self, plateau):
  186. super(MajCasesEffet, self).__init__(plateau)
  187. self._sourceCurseur = ":/interface/16/ressource/pinceau_16.png"
  188. def finClicGauche(self, event):
  189. if self.plateau.pinceau.estActif():
  190. for coord in self.plateau.pinceau.selection():
  191. self.plateau.cases[coord].majEffet(self._param)
  192. self.plateau.pinceau.reinit()
  193. self.reinit()
  194. class Pipette(ModeBaseCp):
  195. """mode pipette: on preleve la couleur ou le terrain d'une case"""
  196. def __init__(self, plateau):
  197. super(Pipette, self).__init__(plateau)
  198. self._sourceCurseur = ":/interface/16/ressource/seringue_16.png"
  199. def activerCurseur(self):
  200. super(Pipette, self).activerCurseur()
  201. def clic_case(self, coord):
  202. self.plateau.activerMode(MajCases, self.plateau.cases[coord].terrain)
  203. class ZonePlacement(ModeBaseCp):
  204. """mode de definition de la/les zones de placement des joueurs"""
  205. def __init__(self, plateau):
  206. super(ZonePlacement, self).__init__(plateau)
  207. self._sourceCurseur = ":/interface/16/ressource/pinceau.png"
  208. self._focus = True
  209. def activerCurseur(self):
  210. super(ZonePlacement, self).activerCurseur()
  211. def activer(self, param = None):
  212. self.plateau.pinceau.majForme("rectP")
  213. self.plateau.pinceau.verrouillerForme(True)
  214. super(ZonePlacement, self).activer()
  215. def desactiver(self):
  216. self.plateau.pinceau.reinit()
  217. super(ZonePlacement, self).desactiver()
  218. def clic_case(self, coord):
  219. #demarre une operation de peinture des cases
  220. self.plateau.pinceau.demarrer(coord)
  221. def survolClic_case(self, coord):
  222. self.plateau.pinceau.maj(coord)
  223. def finClicGauche(self, coord):
  224. if self.plateau.pinceau.estActif():
  225. if len(self.plateau.pinceau.selection()) > 0:
  226. self.plateau.majZonePlacement(self.plateau.pinceau.selection())
  227. class EditerCaches(ModeBaseCp):
  228. """mode de creation/ edition des caches"""
  229. def __init__(self, plateau):
  230. super(EditerCaches, self).__init__(plateau)
  231. self._sourceCurseur = ":/interface/16/ressource/pinceau_16.png"
  232. self._focus = True
  233. self._numCache = None
  234. def activer(self, param = None):
  235. self._numCache = param
  236. self.plateau.pinceau.majForme("rectP")
  237. super(EditerCaches, self).activer()
  238. def desactiver(self):
  239. self.plateau.pinceau.reinit()
  240. super(EditerCaches, self).desactiver()
  241. def clic_case(self, coord):
  242. self.plateau.pinceau.demarrer(coord)
  243. def survolClic_case(self, coord):
  244. self.plateau.pinceau.maj(coord)
  245. def finClicGauche(self, coord):
  246. if self.plateau.pinceau.estActif():
  247. if len(self.plateau.pinceau.selection()) > 0:
  248. if self._numCache != None:
  249. self.plateau.editerFormeCache(self._numCache, self.plateau.pinceau.selection())
  250. else:
  251. self.plateau.nouveauCache(self.plateau.pinceau.selection())
  252. self.plateau.activerMode(StandardCp)
  253. class EntreeSortieBase(ModeBaseCp):
  254. """mode de base de la gestion des entrees et sorties du plateau"""
  255. def __init__(self, plateau):
  256. super(EntreeSortieBase, self).__init__(plateau)
  257. self._sourceCurseur = ":/interface/16/ressource/pinceau_16.png"
  258. self._focus = True
  259. def activerCurseur(self):
  260. super(EntreeSortieBase, self).activerCurseur()
  261. def activer(self, param):
  262. self.es = param
  263. self.es.saisir()
  264. super(EntreeSortieBase, self).activer()
  265. def desactiver(self):
  266. if not self.es.estPositionne:
  267. self.es.prepareGeometryChange()
  268. self.es.plateau = None
  269. self.plateau.removeItem(self.es)
  270. if self.es in self.plateau.entreesSorties:
  271. self.plateau.entreesSorties.remove(self.es)
  272. super(EntreeSortieBase, self).desactiver()
  273. def mouvementSouris(self, event):
  274. if event.buttons() != Qt.LeftButton:
  275. if not self.es.estPositionne:
  276. self.es.majProjection(event.scenePos())
  277. def toucheClavier(self, event):
  278. if event.key() == Qt.Key_Delete:
  279. self.es.supprimer()
  280. if self.es in self.plateau.entreesSorties:
  281. self.plateau.entreesSorties.remove(self.es)
  282. self.plateau.activerMode(StandardCp)
  283. elif event.key() == Qt.Key_Right:
  284. self.es.nbRotations += 1
  285. self.es.majProjection()
  286. elif event.key() == Qt.Key_Left:
  287. self.es.nbRotations -= 1
  288. self.es.majProjection()
  289. class CreationEntreeSortie(EntreeSortieBase):
  290. """mode de creation des entrees / sorties"""
  291. def __init__(self, plateau):
  292. super(CreationEntreeSortie, self).__init__(plateau)
  293. def activer(self, typeES):
  294. self.plateau.fenetre.ui.cbt_vue.fitInView(self.plateau.sceneRect(), Qt.KeepAspectRatio)
  295. param = EntreeSortie(self.plateau, typeES)
  296. param.creerForme()
  297. super(CreationEntreeSortie, self).activer(param)
  298. def clicGauche(self, event):
  299. self.es.positionner()
  300. self.plateau.entreesSorties.append(self.es)
  301. self.plateau.activerMode(StandardCp)
  302. class EditionEntreeSortie(EntreeSortieBase):
  303. """mode d'edition des entrees / sorties"""
  304. def __init__(self, plateau):
  305. super(EditionEntreeSortie, self).__init__(plateau)
  306. def clicGauche(self, event):
  307. if not event.isAccepted():
  308. self.es.positionner()
  309. self.plateau.activerMode(StandardCp)
  310. class CreationPion(ModeBaseCp):
  311. """mode de creation de pions (combattant ou decor)"""
  312. def __init__(self, plateau):
  313. super(CreationPion, self).__init__(plateau)
  314. self._focus = True
  315. self._pion = None
  316. def activer(self, pion):
  317. self._pion = pion
  318. self.plateau.proj.creer(self._pion)
  319. super(CreationPion, self).activer()
  320. def desactiver(self):
  321. self.plateau.proj.desactiver()
  322. self._pion = None
  323. super(CreationPion, self).desactiver()
  324. def survol_case(self, coord):
  325. if self._pion:
  326. self.plateau.proj.majCoord(coord)
  327. def clic_case(self, coord):
  328. if self._pion:
  329. if not self.plateau.cases[coord].pionOccupant():
  330. self.plateau.creerPion(self._pion)
  331. def toucheClavier(self, event):
  332. if self._pion:
  333. if event.key() == Qt.Key_Right:
  334. self.plateau.proj.majRotation(1)
  335. elif event.key() == Qt.Key_Left:
  336. self.plateau.proj.majRotation(-1)
  337. class SuppressionPion(ModeBaseCp):
  338. """mode de suppression de pions (combattant ou decor)"""
  339. def __init__(self, plateau):
  340. super(SuppressionPion, self).__init__(plateau)
  341. self._sourceCurseur = ":/interface/16/ressource/gomme_16.png"
  342. self._enSurbrillance = []
  343. self._focus = True
  344. self._cible = ""
  345. def activer(self, cible = Pion):
  346. #cible est le nom de la classe des objets a supprimer
  347. self._cible = cible
  348. super(SuppressionPion, self).activer()
  349. def desactiver(self):
  350. for num in self._enSurbrillance:
  351. if num >= 10000:
  352. if num in self.plateau.decors:
  353. self.plateau.decors[num].surbrillance(False)
  354. else:
  355. if num in self.plateau.combattants:
  356. self.plateau.combattants[num].surbrillance(False)
  357. super(SuppressionPion, self).desactiver()
  358. def clicGauche(self, event):
  359. """supprime le pion sous le clic. S'il y en a plusieurs,
  360. supprime le premier de la pile"""
  361. num = None
  362. item = self.plateau.itemAt(event.scenePos())
  363. if isinstance(item.parentItem(), self._cible):
  364. num = item.parentItem().numero
  365. elif isinstance(item.parentItem().parentItem(), self._cible):
  366. num = item.parentItem().parentItem().numero
  367. if num:
  368. self.plateau.pionSupprimer(num)
  369. def survol_combattant(self, num):
  370. if self._cible == Combattant:
  371. self.plateau.combattants[num].surbrillance(True, 0.4)
  372. self._enSurbrillance.append(num)
  373. def finSurvol_combattant(self, num):
  374. if self._cible == Combattant:
  375. self.plateau.combattants[num].surbrillance(False)
  376. def survol_decor(self, num):
  377. if self._cible == Decor:
  378. self.plateau.decors[num].surbrillance(True, 0.4)
  379. self._enSurbrillance.append(num)
  380. def finSurvol_decor(self, num):
  381. if self._cible == Decor:
  382. self.plateau.decors[num].surbrillance(False)
  383. class DeplacementPion(ModeBaseCp):
  384. """mode de deplacement de pions (combattant ou decor) en mode creation
  385. attention: different des actions de type deplacement qu'effectuent les pions en mode Combat"""
  386. def __init__(self, plateau):
  387. super(DeplacementPion, self).__init__(plateau)
  388. self._num = 0
  389. def activer(self, num):
  390. self._num = num
  391. if self._num < 10000:
  392. pion = self.plateau.combattants[self._num]
  393. else:
  394. pion = self.plateau.decors[self._num]
  395. self.plateau.proj.creer(pion)
  396. self.deplace = False
  397. super(DeplacementPion, self).activer()
  398. def desactiver(self):
  399. self.plateau.proj.desactiver()
  400. self._num = 0
  401. super(DeplacementPion, self).desactiver()
  402. def survol_case(self, coord):
  403. if self._num > 0:
  404. self.plateau.proj.majCoord(coord)
  405. self.deplace = True
  406. def clic_case(self, coord):
  407. if self._num > 0:
  408. if self.deplace:
  409. if self._num < 10000:
  410. pion = self.plateau.combattants[self._num]
  411. else:
  412. pion = self.plateau.decors[self._num]
  413. pion.majPosition(self.plateau.proj.coord(), self.plateau.proj.nbRotations())
  414. def toucheClavier(self, event):
  415. if self._num > 0:
  416. if event.key() == Qt.Key_Right:
  417. self.plateau.proj.majRotation(1)
  418. self.deplace = True
  419. elif event.key() == Qt.Key_Left:
  420. self.plateau.proj.majRotation(-1)
  421. self.deplace = True
  422. #-----------------------------------------------
  423. #-----------------------------------------------
  424. class StandardPi(ModeBasePi):
  425. """mode standard de la manipulation de pion en combat"""
  426. def __init__(self, plateau):
  427. super(StandardPi, self).__init__(plateau)
  428. self._focus = False
  429. self._activerDragMode = True
  430. def activer(self, num):
  431. self.plateau.fenetre.ui.cbt_panneauDroite.setCurrentIndex(3)
  432. for cache in self.plateau.caches:
  433. cache.modeChange(self.__class__)
  434. super(StandardPi, self).activer()
  435. def clic_combattant(self, num):
  436. self.plateau.activerMode(PionSelectionne, num)
  437. def clic_decor(self, num):
  438. self.plateau.activerMode(PionSelectionne, num)
  439. def nouvelleAction(self, action):
  440. pass
  441. class PionSelectionne(ModeBasePi):
  442. """mode active a la selection d'un pion combattant"""
  443. def __init__(self, plateau):
  444. super(PionSelectionne, self).__init__(plateau)
  445. self._focus = True
  446. self._num = None
  447. self._action = None
  448. def pion(self):
  449. """retourne la ref du pion actuellement selectionne"""
  450. retour = None
  451. if self._num in self.plateau.combattants:
  452. retour = self.plateau.combattants[self._num]
  453. elif self._num in self.plateau.decors:
  454. retour = self.plateau.decors[self._num]
  455. return retour
  456. def activer(self, num):
  457. self._num = num
  458. self.plateau.fenetre.ui.cbt_panneauDroite.setCurrentIndex(2)
  459. self.pion().afficheOmbreSelection(True)
  460. self.plateau.majPanneauPi()
  461. super(PionSelectionne, self).activer()
  462. def desactiver(self):
  463. if self._action:
  464. self._action.desactiver()
  465. self._action = None
  466. self.pion().afficheOmbreSelection(False)
  467. self._num = None
  468. self.plateau.majPanneauPi()
  469. super(PionSelectionne, self).desactiver()
  470. def nouvelleAction(self, action):
  471. if self._action:
  472. self._action.desactiver()
  473. self._action = None
  474. self._action = action()
  475. self._action.activer(self.plateau, self._num)
  476. def survol_case(self, coord):
  477. if self._action:
  478. self._action.majCoordCible(coord)
  479. def clic_case(self, coord):
  480. if self._action:
  481. terminee = self._action.valider()
  482. if not self._action.enCours(): self._action = None
  483. def clicDroit(self, event):
  484. if self._action != None:
  485. self._action.desactiver()
  486. self._action = None
  487. else:
  488. super(PionSelectionne, self).clicDroit(event)
  489. def toucheClavier(self, event):
  490. if self._num > 0:
  491. if event.key() == Qt.Key_Right:
  492. self._action.pivoter(1)
  493. elif event.key() == Qt.Key_Left:
  494. self._action.pivoter(-1)