EcranEditionCreature.py 19 KB

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  1. #from __future__ import unicode_literals
  2. # -*- coding: utf-8 -*-
  3. from __future__ import division
  4. from PyQt4.QtCore import *
  5. from PyQt4.QtGui import *
  6. from Creature import Creature
  7. from ui.ecran_editionCreature import Ui_editionCreature
  8. from outilsSvg import *
  9. from VueEditionForme import VueEditionForme
  10. from EcranEditionAttaques import EcranEditionAttaques
  11. import regles
  12. class EcranEditionCreature(QDialog):
  13. """interface de creation/edition de terrains"""
  14. def __init__(self, creature=None, formeCases = "H", parent=None):
  15. """initialisation de la fenetre"""
  16. super (EcranEditionCreature, self).__init__()
  17. self.creature = creature
  18. self.pixGraphique = None
  19. self.formeCases = formeCases
  20. self.createWidgets()
  21. if creature == None:
  22. self.accesCreation()
  23. else:
  24. self.accesEdition()
  25. self.majAffichage("")
  26. self.afficheListeAttaques()
  27. self.majListeAttributs()
  28. ## self.majListeInventaire()
  29. def createWidgets(self):
  30. """construction de l'interface"""
  31. #construction de l'interface
  32. self.ui = Ui_editionCreature()
  33. self.ui.setupUi(self)
  34. self.connect(self.ui.enregistrerCreature, SIGNAL("clicked()"), self.enregistrer)
  35. self.connect(self.ui.annulerCreature, SIGNAL("clicked()"), self.annuler)
  36. self.connect(self.ui.supprimerCreature, SIGNAL("clicked()"), self.supprimer)
  37. self.connect(self.ui.idCreature, SIGNAL("textEdited(QString)"), self.majAffichage)
  38. self.connect(self.ui.nomCreature, SIGNAL("textEdited(QString)"), self.majAffichage)
  39. self.connect(self.ui.couleurCreature, SIGNAL("clicked()"), self.selectionCouleur)
  40. self.connect(self.ui.imgTextureCreature, SIGNAL("textEdited(QString)"), self.majApercuImage)
  41. self.connect(self.ui.imgLogoCreature, SIGNAL("textEdited(QString)"), self.majApercuImage)
  42. self.connect(self.ui.imgAfficherCreature, SIGNAL("stateChanged(int)"), self.majApercuImage)
  43. self.connect(self.ui.imgPivoteCreature, SIGNAL("stateChanged(int)"), self.majApercuImage)
  44. self.connect(self.ui.imgMasqueCreature, SIGNAL("stateChanged(int)"), self.majApercuImage)
  45. self.connect(self.ui.imgTailleXCreature, SIGNAL("valueChanged(int)"), self.majApercuImage)
  46. self.connect(self.ui.imgTailleYCreature, SIGNAL("valueChanged(int)"), self.majApercuImage)
  47. self.connect(self.ui.imgPosXCreature, SIGNAL("valueChanged(int)"), self.majApercuImage)
  48. self.connect(self.ui.imgPosYCreature, SIGNAL("valueChanged(int)"), self.majApercuImage)
  49. self.connect(self.ui.imgRotationCreature, SIGNAL("valueChanged(int)"), self.majApercuImage)
  50. self.connect(self.ui.imgReinitCreature, SIGNAL("clicked()"), self.reinitImage)
  51. self.connect(self.ui.nomCreature, SIGNAL("textEdited(QString)"), self.majApercuTexte)
  52. self.connect(self.ui.txtAfficherCreature, SIGNAL("stateChanged(int)"), self.majApercuTexte)
  53. self.connect(self.ui.txtTaillePoliceCreature, SIGNAL("valueChanged(int)"), self.majApercuTexte)
  54. self.connect(self.ui.txtGrasCreature, SIGNAL("stateChanged(int)"), self.majApercuTexte)
  55. self.connect(self.ui.txtPosXCreature, SIGNAL("valueChanged(int)"), self.majApercuTexte)
  56. self.connect(self.ui.txtPosYCreature, SIGNAL("valueChanged(int)"), self.majApercuTexte)
  57. self.connect(self.ui.txtRotationCreature, SIGNAL("valueChanged(int)"), self.majApercuTexte)
  58. self.connect(self.ui.txtReinitCreature, SIGNAL("clicked()"), self.reinitTexte)
  59. self.vueForme = VueEditionForme(self, self.formeCases)
  60. self.vueForme.creer()
  61. self.ui.listeAttributs.setColumnWidth(0, (0.4*self.ui.listeAttributs.width()))
  62. self.ui.listeAttributs.setColumnWidth(1, (0.4*self.ui.listeAttributs.width()))
  63. self.connect(self.ui.listeAttributs, SIGNAL("cellChanged(int,int)"), self.listeAttributCelluleModifiee, Qt.UniqueConnection)
  64. ## self.ui.listeInventaireCreature.setColumnWidth(0, (0.2*self.ui.listeInventaireCreature.width()))
  65. ## self.ui.listeInventaireCreature.setColumnWidth(1, (0.8*self.ui.listeInventaireCreature.width()))
  66. ## self.connect(self.ui.listeInventaireCreature, SIGNAL("clicked()"), self.listeInventaireCelluleModifiee)
  67. ## self.connect(self.ui.supprimerInventaireCreature, SIGNAL("clicked()"), self.supprimerLigneListeInventaire)
  68. ## self.connect(self.ui.ajouterInventaireCreature, SIGNAL("clicked()"), self.ajouterLigneListeInventaire)
  69. def accesEdition(self):
  70. """ouverture en mode edition"""
  71. self.ui.idCreature.setEnabled(True)
  72. self.ui.idCreature.setText(QString.fromUtf8(str(self.creature.id)))
  73. self.ui.nomCreature.setText(QString.fromUtf8(str(self.creature.nom)))
  74. self.ui.notesCreature.setText(QString.fromUtf8(str(self.creature.notes)))
  75. if self.creature.couleur.isValid():
  76. self.ui.affichageCouleurCreature.setStyleSheet("QLabel {backGround:%s}" %(self.creature.couleur.name()))
  77. self.ui.imgLogoCreature.setText(QString.fromUtf8(str(self.creature.logo)))
  78. self.ui.imgTextureCreature.setText(QString.fromUtf8(str(self.creature.img["nom"])))
  79. self.ui.imgTailleXCreature.setValue(self.creature.img["kx"])
  80. self.ui.imgTailleYCreature.setValue(self.creature.img["ky"])
  81. self.ui.imgPosXCreature.setValue(self.creature.img["dx"])
  82. self.ui.imgPosYCreature.setValue(self.creature.img["dy"])
  83. self.ui.imgRotationCreature.setValue(self.creature.img["rotation"])
  84. self.ui.imgPivoteCreature.setChecked(self.creature.img["pivote"])
  85. self.ui.imgMasqueCreature.setChecked(self.creature.img["masqueAuto"])
  86. self.ui.txtTaillePoliceCreature.setValue(self.creature.txt["taille_police"])
  87. self.ui.txtGrasCreature.setChecked(self.creature.txt["gras"])
  88. self.ui.txtPosXCreature.setValue(self.creature.txt["dx"])
  89. self.ui.txtPosYCreature.setValue(self.creature.txt["dy"])
  90. self.ui.txtRotationCreature.setValue(self.creature.txt["rotation"])
  91. self.ui.deplacementCreature.setValue(self.creature.deplacement)
  92. self.ui.hauteurCreature.setValue(self.creature.hauteur)
  93. self.ui.volCreature.setChecked(self.creature.vol)
  94. self.vueForme.majForme(self.creature.formeDef[self.formeCases])
  95. self.ui.supprimerCreature.setEnabled(True)
  96. self.ui.idCreature.setEnabled(False)
  97. self.majApercuImage()
  98. self.majApercuTexte()
  99. def accesCreation(self):
  100. """ouverture en mode creation"""
  101. self.creature = Creature()
  102. self.ui.idCreature.setEnabled(True)
  103. self.ui.idCreature.setText(QString.fromUtf8(str(self.nouvelIdCreature())))
  104. self.ui.idCreature.setEnabled(False)
  105. self.majApercuImage()
  106. self.majApercuTexte()
  107. def majAffichage(self, txt):
  108. """verifie la validite des saisies"""
  109. self.ui.enregistrerCreature.setEnabled(len(self.ui.idCreature.text().toUtf8()) > 0 and len(self.ui.nomCreature.text().toUtf8()) > 0)
  110. def afficheListeAttaques(self):
  111. """insere la frame d'edition des attaques"""
  112. tabAttaques = self.ui.ongletsCreation.widget(1)
  113. editionAttaques = EcranEditionAttaques(self.creature)
  114. editionAttaques.setParent(tabAttaques)
  115. def majListeAttributs(self):
  116. """met a jour la liste des attributs de la creature"""
  117. """met a jour la liste des attributs dans le panneau de combat"""
  118. self.disconnect(self.ui.listeAttributs, SIGNAL("cellChanged(int,int)"), self.listeAttributCelluleModifiee)
  119. #on vide la liste
  120. while self.ui.listeAttributs.rowCount() > 0:
  121. self.ui.listeAttributs.removeRow(0)
  122. #attributs issus des regles utilisees
  123. ordre = regles.ordreAttributs()
  124. for elt in ordre:
  125. ligne = ordre.index(elt)
  126. self.ui.listeAttributs.insertRow(ligne)
  127. if regles.attribut(elt).combatSeulement == True: self.ui.listeAttributs.setRowHidden(ligne, True)
  128. item = QTableWidgetItem(QString.fromUtf8(elt))
  129. item.setFlags(Qt.NoItemFlags)
  130. self.ui.listeAttributs.setItem(ligne, 0, item)
  131. self.ui.listeAttributs.setItem(ligne, 1, QTableWidgetItem(QString.fromUtf8(str(self.creature.lstCaracCreature[elt]))))
  132. self.connect(self.ui.listeAttributs, SIGNAL("cellChanged(int,int)"), self.listeAttributCelluleModifiee)
  133. def listeAttributCelluleModifiee(self, ligne, colonne):
  134. """une cellule de la liste des attributs a ete modifiee"""
  135. if colonne != 1:
  136. pass
  137. else:
  138. attribut = regles.ordreAttributs()[(ligne)]
  139. nouvelleVal = str(self.ui.listeAttributs.item(ligne, 1).text().toUtf8())
  140. valVerifiee = regles.listeControle()[attribut].controler(nouvelleVal)
  141. if valVerifiee != None:
  142. self.creature.lstCaracCreature[attribut] = valVerifiee
  143. else:
  144. self.ui.listeAttributs.setItem(ligne, 1, QTableWidgetItem(QString.fromUtf8(str(self.creature.lstCaracCreature[attribut]))))
  145. ## def majListeInventaire(self):
  146. ## """met a jour la liste de l'inventaire de la creature"""
  147. ## self.disconnect(self.ui.listeInventaireCreature, SIGNAL("cellChanged(int,int)"), self.listeInventaireCelluleModifiee)
  148. ##
  149. ## #on vide la liste
  150. ## while self.ui.listeInventaireCreature.rowCount() > 0:
  151. ## self.ui.listeInventaireCreature.removeRow(0)
  152. ## ligne = 0
  153. ## #attributs issus des regles utilisees
  154. ## for objet in self.creature.inventaire:
  155. ## self.ui.listeInventaireCreature.insertRow(ligne)
  156. ## self.ui.listeInventaireCreature.setItem(ligne, 0, QTableWidgetItem(QString.fromUtf8(self.creature.inventaire[objet])))
  157. ## self.ui.listeInventaireCreature.setItem(ligne, 1, QTableWidgetItem(QString.fromUtf8(objet)))
  158. ## ligne += 1
  159. ## self.connect(self.ui.listeInventaireCreature, SIGNAL("cellChanged(int,int)"), self.listeInventaireCelluleModifiee)
  160. ##
  161. ## def listeInventaireCelluleModifiee(self, ligne, colonne):
  162. ## """une cellule de la liste des attributs a ete modifiee"""
  163. ## nouvelleVal = str(self.ui.listeInventaireCreature.item(ligne, colonne).text().toUtf8())
  164. ## val = None
  165. ## if colonne == 0:
  166. ## try:
  167. ## nbre = int(nouvelleVal)
  168. ## except:
  169. ## nbre = -1
  170. ## if nbre >= 0: val = str(nbre)
  171. ## else:
  172. ## val = str(nouvelleVal)
  173. ## if val in self.creature.inventaire or len(val) == 0:
  174. ## print("cet objet existe deja ou a un nom invalide")
  175. ## val = None
  176. ##
  177. ## if colonne == 0:
  178. ## if val != None:
  179. ## self.creature.inventaire[str(self.ui.listeInventaireCreature.item(ligne, 1).text().toUtf8())] = val
  180. ## else:
  181. ## self.ui.listeInventaireCreature.setItem(ligne, 0, QTableWidgetItem(QString.fromUtf8(\
  182. ## str(self.creature.inventaire[str(self.ui.listeInventaireCreature.item(ligne, 1).text().toUtf8())]))))
  183. ## else:
  184. ## txt = str(self.ui.listeInventaireCreature.item(ligne, 1).text().toUtf8())
  185. ## if txt in self.creature.inventaire:
  186. ## del self.creature.inventaire[txt]
  187. ## if val != None:
  188. ## self.creature.inventaire[val] = txt
  189. ## else:
  190. ## self.ui.listeInventaireCreature.removeRow(ligne)
  191. ##
  192. ## def ajouterLigneListeInventaire(self, objet=""):
  193. ## num = -1
  194. ## for i in range(0, self.ui.listeInventaireCreature.rowCount()): #si un objet de la liste a deja un nom vide, on ne cree pas de nouvelle ligne
  195. ## if len(str(self.ui.listeInventaireCreature.item(i, 0).text().toUtf8())) == 0:
  196. ## num = i
  197. ## break
  198. ## if num < 0:
  199. ## self.disconnect(self.ui.listeInventaireCreature, SIGNAL("cellChanged(int,int)"), self.listeInventaireCelluleModifiee)
  200. ## ligne = self.ui.listeInventaireCreature.rowCount()
  201. ## self.ui.listeInventaireCreature.insertRow(ligne)
  202. ## self.ui.listeInventaireCreature.setItem(ligne, 0, QTableWidgetItem(QString.fromUtf8("0")))
  203. ## self.ui.listeInventaireCreature.setItem(ligne, 1, QTableWidgetItem(QString.fromUtf8(objet)))
  204. ## self.connect(self.ui.listeInventaireCreature, SIGNAL("cellChanged(int,int)"), self.listeInventaireCelluleModifiee)
  205. ## else:
  206. ## self.ui.listeInventaireCreature.setCurrentRow(num)
  207. ##
  208. ## def supprimerLigneListeInventaire(self):
  209. ## self.disconnect(self.ui.listeInventaireCreature, SIGNAL("cellChanged(int,int)"), self.listeInventaireCelluleModifiee)
  210. ## ligne = self.ui.listeInventaireCreature.currentRow()
  211. ## del self.creature.inventaire[str(self.ui.listeInventaireCreature.item(ligne, 1).text().toUtf8())]
  212. ## self.ui.listeInventaireCreature.removeRow(ligne)
  213. ## self.connect(self.ui.listeInventaireCreature, SIGNAL("cellChanged(int,int)"), self.listeInventaireCelluleModifiee)
  214. def majApercuImage(self):
  215. """met a jour l'image sur l'apercu du pion"""
  216. if self.ui.imgAfficherCreature.isChecked():
  217. if len(str(self.ui.imgTextureCreature.text().toUtf8())) > 0:
  218. img = str(self.ui.imgTextureCreature.text().toUtf8())
  219. self.vueForme.majImage(img, self.ui.imgTailleXCreature.value() \
  220. , self.ui.imgTailleYCreature.value() \
  221. , self.ui.imgPosXCreature.value() \
  222. , self.ui.imgPosYCreature.value() \
  223. , self.ui.imgRotationCreature.value() \
  224. , self.ui.imgPivoteCreature.isChecked() \
  225. , self.ui.imgMasqueCreature.isChecked() )
  226. else:
  227. img = str(self.ui.imgLogoCreature.text().toUtf8())
  228. self.vueForme.majImage(img)
  229. else:
  230. img = ""
  231. self.vueForme.majImage(img)
  232. def majApercuTexte(self):
  233. """met a jour l'etiquette sur l'apercu du pion"""
  234. if self.ui.txtAfficherCreature.isChecked():
  235. txt = str(self.ui.nomCreature.text().toUtf8())
  236. else:
  237. txt = "Pion"
  238. self.vueForme.majTexte(txt, self.ui.txtTaillePoliceCreature.value() \
  239. , self.ui.txtGrasCreature.isChecked() \
  240. , self.ui.txtPosXCreature.value() \
  241. , self.ui.txtPosYCreature.value() \
  242. , self.ui.txtRotationCreature.value())
  243. def reinitImage(self):
  244. self.ui.imgTailleXCreature.setValue(10)
  245. self.ui.imgTailleYCreature.setValue(10)
  246. self.ui.imgPosXCreature.setValue(0)
  247. self.ui.imgPosYCreature.setValue(0)
  248. self.ui.imgRotationCreature.setValue(0)
  249. self.ui.imgPivoteCreature.setChecked(False)
  250. self.ui.imgMasqueCreature.setChecked(False)
  251. self.majApercuImage()
  252. def reinitTexte(self):
  253. self.ui.txtTaillePoliceCreature.setValue(21)
  254. self.ui.txtGrasCreature.setCheckState(0)
  255. self.ui.txtPosXCreature.setValue(0)
  256. self.ui.txtPosYCreature.setValue(0)
  257. self.ui.txtRotationCreature.setValue(0)
  258. self.majApercuTexte()
  259. def nouvelIdCreature(self):
  260. """renvoie un identifiant pour un nouveau terrain"""
  261. dicoSvg = afficheSvg("lib\\biblio\\creature")
  262. nouvelId = 1
  263. while str(nouvelId) in dicoSvg.keys():
  264. nouvelId += 1
  265. return str(nouvelId)
  266. def selectionCouleur(self):
  267. """selectionne la couleur dans la boite de dialogue dediee"""
  268. couleur = QColorDialog(self).getColor(QColor("white"), self)
  269. if couleur.isValid():
  270. nomCouleur = couleur.name()
  271. self.ui.affichageCouleurCreature.setStyleSheet("QLabel {backGround:%s}" %(nomCouleur))
  272. self.creature.couleur = couleur
  273. def enregistrer(self):
  274. """enregistre le terrain cree/edite"""
  275. self.creature.id = str(self.ui.idCreature.text().toUtf8())
  276. self.creature.nom = str(self.ui.nomCreature.text().toUtf8())
  277. self.creature.logo = str(self.ui.imgLogoCreature.text().toUtf8())
  278. if len(str(self.ui.imgTextureCreature.text().toUtf8())) > 0:
  279. self.creature.img["nom"] = str(self.ui.imgTextureCreature.text().toUtf8())
  280. self.creature.img["kx"] = self.ui.imgTailleXCreature.value()
  281. self.creature.img["ky"] = self.ui.imgTailleYCreature.value()
  282. self.creature.img["dx"] = self.ui.imgPosXCreature.value()
  283. self.creature.img["dy"] = self.ui.imgPosYCreature.value()
  284. self.creature.img["rotation"] = self.ui.imgRotationCreature.value()
  285. self.creature.img["pivote"] = self.ui.imgPivoteCreature.isChecked()
  286. self.creature.img["masqueAuto"] = self.ui.imgMasqueCreature.isChecked()
  287. else:
  288. self.creature.img["nom"] = str(self.ui.imgLogoCreature.text().toUtf8())
  289. self.creature.img["kx"] = 10
  290. self.creature.img["ky"] = 10
  291. self.creature.img["dx"] = 0
  292. self.creature.img["dy"] = 0
  293. self.creature.img["rotation"] = 0
  294. self.creature.img["pivote"] = False
  295. self.creature.img["masqueAuto"] = False
  296. self.creature.txt["taille_police"] = self.ui.txtTaillePoliceCreature.value()
  297. self.creature.txt["gras"] = bool(self.ui.txtGrasCreature.checkState())
  298. self.creature.txt["dx"] = self.ui.txtPosXCreature.value()
  299. self.creature.txt["dy"] = self.ui.txtPosYCreature.value()
  300. self.creature.txt["rotation"] = self.ui.txtRotationCreature.value()
  301. self.creature.deplacement = int(self.ui.deplacementCreature.value())
  302. self.creature.hauteur = int(self.ui.hauteurCreature.value())
  303. self.creature.vol = self.ui.volCreature.isChecked()
  304. self.creature.formeDef[self.formeCases] = self.vueForme.formeDef()
  305. self.creature.notes = str(self.ui.notesCreature.toPlainText())
  306. #attributs, attaques et inventaire enregistres lors de la modif des listes
  307. enregistrer(self.creature.id, self.creature, "lib\\biblio\\creature")
  308. self.creature = None
  309. self.emit(SIGNAL("majListCreatures()"))
  310. self.close()
  311. def supprimer(self):
  312. """supprimer l'enregistrement de ce terrain"""
  313. supprSvg("lib\\biblio\\creature", self.creature.id)
  314. self.emit(SIGNAL("majListCreatures()"))
  315. self.close()
  316. def annuler(self):
  317. """annule la creation/edition"""
  318. self.creature = None
  319. self.close()