Modes.py 17 KB

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  1. #from __future__ import unicode_literals
  2. # -*- coding: utf-8 -*-
  3. """les modes d'interaction permettent l'interaction
  4. entre l'interface (l'utilisateur) et le plateau de combat.
  5. Un seul mode ne peut etre actif a la fois
  6. Cette classe doit permettre de recevoir les commandes de l'utilisateur
  7. de maniere a produire un resultat unique (cases peintes, pion deplace...)"""
  8. from PyQt4.QtCore import *
  9. from PyQt4.QtGui import *
  10. from EntreeSortie import EntreeSortie
  11. import Actions
  12. import regles
  13. from Pion import Pion
  14. from Combattant import Combattant
  15. from Decor import Decor
  16. class ModeBase(object):
  17. """mode de base: tous les modes heritent de cette classe"""
  18. def __init__(self, plateau):
  19. self.plateau = plateau
  20. #le mode est il active
  21. self._actif = False
  22. #le dragmode est il active sur la QGraphicsView
  23. self._activerDragMode = 0
  24. #curseur de la QGraphicsView
  25. self._sourceCurseur = ""
  26. #met le focus sur la QGraphicsView a l'activation
  27. self._focus = False
  28. def nom(self):
  29. return self.__class__.__name__
  30. def activer(self, param = None):
  31. """active le mode"""
  32. self.activerCurseur()
  33. if self._focus:
  34. self.plateau.fenetre.ui.cbt_vue.setFocus()
  35. self._actif = True
  36. def desactiver(self):
  37. """desactive le mode"""
  38. self.desactiverCurseur()
  39. self.plateau.fenetre.ui.cbt_vue.setDragMode(1)
  40. self._actif = False
  41. def reinit(self):
  42. """remet les variables a 0 et reactive le mode"""
  43. pass
  44. def activerCurseur(self):
  45. self.plateau.fenetre.ui.cbt_vue.setDragMode(self._activerDragMode)
  46. curseurPix = QPixmap(self._sourceCurseur)
  47. if not curseurPix.isNull():
  48. curseur = QCursor(curseurPix, 0, curseurPix.height())
  49. self.plateau.fenetre.ui.cbt_vue.setCursor(curseur)
  50. def desactiverCurseur(self):
  51. self.plateau.fenetre.ui.cbt_vue.setCursor(QCursor(Qt.ArrowCursor))
  52. ### gestion des evenements souris
  53. # clic gauche
  54. def clic_combattant(self, num):
  55. pass
  56. def clic_decor(self, num):
  57. pass
  58. def clic_case(self, coord):
  59. pass
  60. #double clic gauche
  61. def doubleClic_combattant(self, num):
  62. pass
  63. def doubleClic_decor(self, num):
  64. pass
  65. def doubleClic_case(self, coord):
  66. pass
  67. #survol de la souris (entree)
  68. def survol_combattant(self, num):
  69. pass
  70. def survol_decor(self, num):
  71. pass
  72. def survol_case(self, coord):
  73. pass
  74. #survol de la souris (sortie)
  75. def finSurvol_combattant(self, num):
  76. pass
  77. def finSurvol_decor(self, num):
  78. pass
  79. def finSurvol_case(self, coord):
  80. pass
  81. #survol de la souris avec clic gauche enfonce (entree)
  82. def survolClic_combattant(self, event):
  83. pass
  84. def survolClic_decor(self, event):
  85. pass
  86. def survolClic_case(self, coord):
  87. pass
  88. #autre
  89. def clicGauche(self, event):
  90. pass
  91. def finClicGauche(self, event):
  92. pass
  93. def mouvementSouris(self, event):
  94. pass
  95. def toucheClavier(self, event):
  96. pass
  97. def clicDroit(self, event):
  98. pass
  99. class ModeBaseCp(ModeBase):
  100. """mode servant de base a tous les modes lies a la creation de plateau"""
  101. def __init__(self, plateau):
  102. super(ModeBaseCp, self).__init__(plateau)
  103. self.type = "cp"
  104. def clicDroit(self, event):
  105. self.plateau.activerMode(StandardCp)
  106. class ModeBasePi(ModeBase):
  107. """mode servant de base a tous les modes lies aux actions des combattants"""
  108. def __init__(self, plateau):
  109. super(ModeBasePi, self).__init__(plateau)
  110. self.type = "pi"
  111. def clicDroit(self, event):
  112. self.plateau.activerMode(StandardPi)
  113. ### --------------------------------------- ####
  114. class StandardCp(ModeBaseCp):
  115. """mode standard en creation de plateau"""
  116. def __init__(self, plateau):
  117. super(StandardCp, self).__init__(plateau)
  118. self._sourceCurseur = ""
  119. self._focus = False
  120. self._activerDragMode = True
  121. def activer(self, param):
  122. """active le mode"""
  123. self.plateau.fenetre.ui.cbt_panneauDroite.setCurrentIndex(1)
  124. super(StandardCp, self).activer()
  125. def clic_combattant(self, num):
  126. self.plateau.activerMode(DeplacementPion, num)
  127. def clic_decor(self, num):
  128. self.plateau.activerMode(DeplacementPion, num)
  129. class MajCases(ModeBaseCp):
  130. """mode de mise a jour des cases (terrain, couleur, effet special)"""
  131. def __init__(self, plateau):
  132. super(MajCases, self).__init__(plateau)
  133. self._sourceCurseur = ":/interface/16/ressource/pinceau_16.png"
  134. self._focus = True
  135. self._param = None #parametre avec lequel on mettra a jour la case
  136. def activer(self, param):
  137. """active le mode"""
  138. self.majParam(param)
  139. super(MajCases, self).activer()
  140. def desactiver(self):
  141. """desactive le mode"""
  142. self.plateau.pinceau.reinit()
  143. super(MajCases, self).desactiver()
  144. def majParam(self, param):
  145. self._param = param
  146. def param(self):
  147. return self._param
  148. def clic_case(self, coord):
  149. #demarre une operation de peinture des cases
  150. self.plateau.pinceau.demarrer(coord)
  151. def survolClic_case(self, coord):
  152. self.plateau.pinceau.maj(coord)
  153. def finClicGauche(self, event):
  154. if self.plateau.pinceau.estActif():
  155. for coord in self.plateau.pinceau.selection():
  156. self.plateau.cases[coord].majTerrain(self._param)
  157. self.plateau.pinceau.reinit()
  158. self.reinit()
  159. def toucheClavier(self, event):
  160. if event.key() == Qt.Key_Up:
  161. self.plateau.fenetre.ui.epaisseurPinceau.setValue(self.plateau.fenetre.ui.epaisseurPinceau.value()+1)
  162. elif event.key() == Qt.Key_Down:
  163. self.plateau.fenetre.ui.epaisseurPinceau.setValue(self.plateau.fenetre.ui.epaisseurPinceau.value()-1)
  164. class MajCasesEffet(MajCases):
  165. """mode de mise a jour des cases (effets speciaux)"""
  166. def __init__(self, plateau):
  167. super(MajCasesEffet, self).__init__(plateau)
  168. self._sourceCurseur = ":/interface/16/ressource/pinceau_16.png"
  169. def finClicGauche(self, event):
  170. if self.plateau.pinceau.estActif():
  171. for coord in self.plateau.pinceau.selection():
  172. self.plateau.cases[coord].majEffet(self._param)
  173. self.plateau.pinceau.reinit()
  174. self.reinit()
  175. class Pipette(ModeBaseCp):
  176. """mode pipette: on preleve la couleur ou le terrain d'une case"""
  177. def __init__(self, plateau):
  178. super(Pipette, self).__init__(plateau)
  179. self._sourceCurseur = ":/interface/16/ressource/seringue_16.png"
  180. def activerCurseur(self):
  181. super(Pipette, self).activerCurseur()
  182. def clic_case(self, coord):
  183. if len(self.plateau.cases[coord].terrain.nom) > 0:
  184. param = self.plateau.cases[coord].terrain
  185. else:
  186. param = self.plateau.cases[coord].couleur
  187. self.plateau.activerMode(MajCases, param)
  188. class ZonePlacement(ModeBaseCp):
  189. """mode de definition de la/les zones de placement des joueurs"""
  190. def __init__(self, plateau):
  191. super(ZonePlacement, self).__init__(plateau)
  192. self._sourceCurseur = ":/interface/16/ressource/pinceau.png"
  193. self._focus = True
  194. def activerCurseur(self):
  195. super(ZonePlacement, self).activerCurseur()
  196. def activer(self, param = None):
  197. self.plateau.pinceau.majForme("rectP")
  198. self.plateau.pinceau.verrouillerForme(True)
  199. super(ZonePlacement, self).activer()
  200. def desactiver(self):
  201. self.plateau.pinceau.reinit()
  202. super(ZonePlacement, self).desactiver()
  203. def clic_case(self, coord):
  204. #demarre une operation de peinture des cases
  205. self.plateau.pinceau.demarrer(coord)
  206. def survolClic_case(self, coord):
  207. self.plateau.pinceau.maj(coord)
  208. def finClicGauche(self, coord):
  209. if self.plateau.pinceau.estActif():
  210. if len(self.plateau.pinceau.selection()) > 0:
  211. self.plateau.majZonePlacement(self.plateau.pinceau.selection())
  212. class EntreesSorties(ModeBaseCp):
  213. """mode de definition deentrees et sorties du plateau"""
  214. def __init__(self, plateau):
  215. super(EntreesSorties, self).__init__(plateau)
  216. self._sourceCurseur = ":/interface/16/ressource/pinceau_16.png"
  217. self._focus = True
  218. def activerCurseur(self):
  219. super(EntreesSorties, self).activerCurseur()
  220. def activer(self, param):
  221. self.es = param
  222. self.es.creerForme()
  223. super(EntreesSorties, self).activer()
  224. def desactiver(self):
  225. if not self.es.estPositionne:
  226. self.es.prepareGeometryChange()
  227. self.es.plateau = None
  228. self.plateau.removeItem(self.es)
  229. super(EntreesSorties, self).desactiver()
  230. def mouvementSouris(self, event):
  231. if event.buttons() != Qt.LeftButton:
  232. if not self.es.estPositionne:
  233. self.es.majProjection(event.scenePos())
  234. def clicGauche(self, event):
  235. if not event.isAccepted():
  236. self.es.positionner()
  237. self.plateau.entreesSorties.append(self.es)
  238. self.desactiver()
  239. def toucheClavier(self, event):
  240. if event.key() == Qt.Key_Delete:
  241. #supprimer l'es
  242. self.desactiver()
  243. elif event.key() == Qt.Key_Right:
  244. self.es.nbRotations += 1
  245. self.es.majProjection()
  246. elif event.key() == Qt.Key_Left:
  247. self.es.nbRotations -= 1
  248. self.es.majProjection()
  249. class CreationPion(ModeBaseCp):
  250. """mode de creation de pions (combattant ou decor)"""
  251. def __init__(self, plateau):
  252. super(CreationPion, self).__init__(plateau)
  253. self._focus = True
  254. self._pion = None
  255. def activer(self, pion):
  256. self._pion = pion
  257. self.plateau.proj.creer(self._pion)
  258. super(CreationPion, self).activer()
  259. def desactiver(self):
  260. self.plateau.proj.desactiver()
  261. self._pion = None
  262. super(CreationPion, self).desactiver()
  263. def survol_case(self, coord):
  264. if self._pion:
  265. self.plateau.proj.majCoord(coord)
  266. def clic_case(self, coord):
  267. if self._pion:
  268. if not self.plateau.cases[coord].pionOccupant():
  269. self.plateau.creerPion(self._pion)
  270. def toucheClavier(self, event):
  271. if self._pion:
  272. if event.key() == Qt.Key_Right:
  273. self.plateau.proj.majRotation(1)
  274. elif event.key() == Qt.Key_Left:
  275. self.plateau.proj.majRotation(-1)
  276. class SuppressionPion(ModeBaseCp):
  277. """mode de suppression de pions (combattant ou decor)"""
  278. def __init__(self, plateau):
  279. super(SuppressionPion, self).__init__(plateau)
  280. self._sourceCurseur = ":/interface/16/ressource/gomme_16.png"
  281. self._enSurbrillance = []
  282. self._focus = True
  283. self._cible = ""
  284. def activer(self, cible = Pion):
  285. #cible est le nom de la classe des objets a supprimer
  286. self._cible = cible
  287. super(SuppressionPion, self).activer()
  288. def desactiver(self):
  289. for num in self._enSurbrillance:
  290. if num >= 10000:
  291. if num in self.plateau.decors:
  292. self.plateau.decors[num].surbrillance(False)
  293. else:
  294. if num in self.plateau.combattants:
  295. self.plateau.combattants[num].surbrillance(False)
  296. super(SuppressionPion, self).desactiver()
  297. def clicGauche(self, event):
  298. """supprime le pion sous le clic. S'il y en a plusieurs,
  299. supprime le premier de la pile"""
  300. num = None
  301. item = self.plateau.itemAt(event.scenePos())
  302. if isinstance(item.parentItem(), self._cible):
  303. num = item.parentItem().numero
  304. elif isinstance(item.parentItem().parentItem(), self._cible):
  305. num = item.parentItem().parentItem().numero
  306. if num:
  307. self.plateau.pionSupprimer(num)
  308. def survol_combattant(self, num):
  309. if self._cible == Combattant:
  310. self.plateau.combattants[num].surbrillance(True, 0.4)
  311. self._enSurbrillance.append(num)
  312. def finSurvol_combattant(self, num):
  313. if self._cible == Combattant:
  314. self.plateau.combattants[num].surbrillance(False)
  315. def survol_decor(self, num):
  316. if self._cible == Decor:
  317. self.plateau.decors[num].surbrillance(True, 0.4)
  318. self._enSurbrillance.append(num)
  319. def finSurvol_decor(self, num):
  320. if self._cible == Decor:
  321. self.plateau.decors[num].surbrillance(False)
  322. class DeplacementPion(ModeBaseCp):
  323. """mode de deplacement de pions (combattant ou decor) en mode creation
  324. attention: different des actions de type deplacement qu'effectuent les pions en mode Combat"""
  325. def __init__(self, plateau):
  326. super(DeplacementPion, self).__init__(plateau)
  327. self._num = 0
  328. def activer(self, num):
  329. self._num = num
  330. if self._num < 10000:
  331. pion = self.plateau.combattants[self._num]
  332. else:
  333. pion = self.plateau.decors[self._num]
  334. self.plateau.proj.creer(pion)
  335. self.deplace = False
  336. super(DeplacementPion, self).activer()
  337. def desactiver(self):
  338. self.plateau.proj.desactiver()
  339. self._num = 0
  340. super(DeplacementPion, self).desactiver()
  341. def survol_case(self, coord):
  342. if self._num > 0:
  343. self.plateau.proj.majCoord(coord)
  344. self.deplace = True
  345. def clic_case(self, coord):
  346. if self._num > 0:
  347. if self.deplace:
  348. if self._num < 10000:
  349. pion = self.plateau.combattants[self._num]
  350. else:
  351. pion = self.plateau.decors[self._num]
  352. pion.majPosition(self.plateau.proj.coord(), self.plateau.proj.nbRotations())
  353. def toucheClavier(self, event):
  354. if self._num > 0:
  355. if event.key() == Qt.Key_Right:
  356. self.plateau.proj.majRotation(1)
  357. self.deplace = True
  358. elif event.key() == Qt.Key_Left:
  359. self.plateau.proj.majRotation(-1)
  360. self.deplace = True
  361. #-----------------------------------------------
  362. #-----------------------------------------------
  363. class StandardPi(ModeBasePi):
  364. """mode standard de la manipulation de pion en combat"""
  365. def __init__(self, plateau):
  366. super(StandardPi, self).__init__(plateau)
  367. self._focus = False
  368. self._activerDragMode = True
  369. def activer(self, num):
  370. self.plateau.fenetre.ui.cbt_panneauDroite.setCurrentIndex(3)
  371. super(StandardPi, self).activer()
  372. def clic_combattant(self, num):
  373. self.plateau.activerMode(PionSelectionne, num)
  374. def clic_decor(self, num):
  375. self.plateau.activerMode(PionSelectionne, num)
  376. def nouvelleAction(self, action):
  377. pass
  378. class PionSelectionne(ModeBasePi):
  379. """mode active a la selection d'un pion combattant"""
  380. def __init__(self, plateau):
  381. super(PionSelectionne, self).__init__(plateau)
  382. self._focus = True
  383. self._num = None
  384. self._action = None
  385. def pion(self):
  386. """retourne la ref du pion actuellement selectionne"""
  387. retour = None
  388. if self._num in self.plateau.combattants:
  389. retour = self.plateau.combattants[self._num]
  390. elif self._num in self.plateau.decors:
  391. retour = self.plateau.decors[self._num]
  392. return retour
  393. def activer(self, num):
  394. self._num = num
  395. self.plateau.fenetre.ui.cbt_panneauDroite.setCurrentIndex(2)
  396. self.pion().afficheOmbreSelection(True)
  397. self.plateau.majPanneauPi()
  398. super(PionSelectionne, self).activer()
  399. def desactiver(self):
  400. if self._action:
  401. self._action.desactiver()
  402. self._action = None
  403. self.pion().afficheOmbreSelection(False)
  404. self._num = None
  405. self.plateau.majPanneauPi()
  406. super(PionSelectionne, self).desactiver()
  407. def nouvelleAction(self, action):
  408. if self._action:
  409. self._action.desactiver()
  410. self._action = None
  411. self._action = action()
  412. self._action.activer(self.plateau, self._num)
  413. def survol_case(self, coord):
  414. if self._action:
  415. self._action.majCoordCible(coord)
  416. def clic_case(self, coord):
  417. if self._action:
  418. terminee = self._action.valider()
  419. if not self._action.enCours(): self._action = None
  420. def clicDroit(self, event):
  421. if self._action != None:
  422. self._action.desactiver()
  423. self._action = None
  424. else:
  425. super(PionSelectionne, self).clicDroit(event)
  426. def toucheClavier(self, event):
  427. if self._num > 0:
  428. if event.key() == Qt.Key_Right:
  429. self._action.pivoter(1)
  430. elif event.key() == Qt.Key_Left:
  431. self._action.pivoter(-1)